Direction, Design, & Compositing
In the summer of 2012 I had the pleasure of leading a small team of artists to produce 5 load movies for the game Fuse, developed by Insomniac games.
Simon Russell, Alasdair Willson & Martin Aggerholm were brought onboard to help produce the mission briefings.
The network of nodes connecting the various 3D schematics were developed by Simon and myself and then brought to life by Alasdair. The whole project was produced in around 12 weeks largely due to the stellar effort of the team and the fine chaps over at Insomniac.
The production was produced at Spov.